The 2nd Annual AI Programmer's Dinner (1999)


Friday, March 19th, 1999, was the date of the 2nd Annual AI Programmer's Dinner at the CGDC (okay, GDC now). As with our 1998 dinner there were lots of invitees, and we ended up with a whopping 36 attendees...way more than we had ever expected. This second "gathering of geeks" was truly an amazing event, as we took over the back dining room of Miro's Mediterranean Cafe at the Crown Plaze Hotelfor nearly four straight hours.

The dinner was, quite frankly, a blast. Animated conversations on game AI echoed up and down the table, assisted in large part by the restaurant's thoughtful placement of paper on the table clothes. It didn't take long before developers were scribbling out diagrams all over the place.

The following are two posts from Eric Dybsand and myself on Gamasutra detailing many of the events at the dinner.


We had a great time! 

There were 36 attendees at the 2nd Annual AI Programmers Dinner, 
held at Miro's Mediterranean Cafe at the Crown Plaza Hotel in San Jose, 
during GDC'99. 

Up and down the table, were animated conversations on computer game AI, 
physics and computer game design. 

The restaurant thoughtfully laid paper down on the table clothes, and 
within minutes of the group gathering, pens were out, diagrams were 
emerging, theories were being proven (and disproven) and a whole lot of 
info on computer game AI was being exchanged. 

I found myself too fascinated (and with too sore a throat) to do 
anything but watch, listen and learn as computer game AI concepts were 
mixing with pasta, beef and chicken and the occasional glass of wine or 
beer. 

For those of you who did not attend, we hope you consider doing so next 
year, when we host the 3rd Annual AI Programmers Dinner at GDC 2000. 

Eric 

I can only echo what Eric has said. 

The 2nd Annual AI Programmer's Dinner was a huge success. Up and down the 
table were animated conversations on a variety of topics. I sincerely 
believe that better games will be made precisely because of this dinner. 

The most memorable moment for me has probably got to be Steve Rabin and 
Karl Meissner scribbling away on one corner of a table sheet, working 
on an ever more elaborate diagram as they discussed path-finding 
algorithms! I got a picture or two of this combined genius in action; 
it should be on my AI web page in a few days. 

Thanks again to everybody who was able to attend! Hope to see you again 
next year!! 


Ferretman 

The following is a list of the attendees. I removed the "company" listing that was on the First AI Programmer's Dinner page, mostly because that's so very subject to change in this industry.


   Who                  Email
   ---                  -----
 1 John O'Neil          oneil@spinglass.com
 2 Jamie Siglar         jasiglar@tiac.net
 3 Garner Halloran      garner.halloran@redstorm.com
 4 John Walker          john.walker@sierra.com
 5 Lasse Thomasson      lasse.thomasson@stockholm.mail.tellia.com
 6 Michael Zarozinski   MichaelZ@LouderThanABomb.com
 7 Jonathan Branam      sspeare@yahoo.com
 8 Paul G. Silva        zform@student.umass.edu
 9 Eric Dybsand         edybs@ix.netcom.com
10 Karl Meisner         kmeisner@activision.com
11 Steve Rabin          srabin@gaspowered.com
12 David Henry          ???????
13 Reid Sweatman        reids@dynamix.com
14 Chuck Walbourn       chuck@toast.net
15 Richard Rouse        richard@lplizard.com
16 Joshua Goldshlag     jgoldshlag@wesleyan.edu
17 Teut Weidermann      teut@compuserve.com
18 Jesse McClusky       aci@weblink.org

19 Carl Klutzke         klutzke@earthlink.net
20 Neil Kirby           nak@lucent.com
21 Jeff Mallett         jeffm@zillions-of-games.com
22 Jon O'Brien          jon.obrien@redstorm.com
23 Brian Gantt          bgantt@onegames.com
24 Bryan Stout          bstout@mindspring.com
25 Julian Gollop        julian@mythosgames.com
26 Nick Gollop          nick@mythosgames.com
27 George Shackelford   gshackel@quicksilver.com
28 Cei Gladstone        ???????
20 Stephan Assadourian  ???????
29 Steven Woodcock      NoSpam_ferretman@gameai.com
30 Ryan O'Rourke        ryano@wizbang.com
31 John Bolton          jbolton@nwcomputing.com
32 Alex Sherman         asherman@nwcomputing.com
33 Nicolai Czempin      nczempin@dialup.nacamar.de
34 Adrian Smith         fon@ii.net
35 Anthony Weise        antwiese@ozemail.com.au
36 Craig Reynolds       craig_reynolds@playstation.sony.com


   Seating arrangements:

                                  N
                                W   E
                                  S

  1---2---3---4---5---6---7---8---9--10--11--12--13--14--15--16--17--18
|                                                                     |
|                                                                     |
|                                                                     |
 19--20--21--22--23--24--25--26--27--28--29--30--31--32--33--34--35--36




[The whole GDC 1999 AI Progammer's Dinner bunch mugs for the camera; looking East on Seating Map]
The whole GDC 1999 AI Progammer's Dinner bunch mugs for the camera; looking East on Seating Map

[Steve Rabin and Karl Meissner do some impromptu pathfinding analysis]
Steve Rabin and Karl Meissner do some impromptu pathfinding analysis

[Steve and one of the Amazing Gollop Brothers]
Steve and one of the Amazing Gollop Brothers

[Steve ponders weighty matters]
Steve ponders weighty matters (i.e., "how are we going to pay for this!?)

[AI discussions at high speed]
AI discussions at high speed

[Doesn't Neil just look like a Lucent guy?]
Doesn't Neil just look like a Lucent guy?

[Heavy discussions on the future of game AI]
Heavy discussions on the future of game AI

Thank you all for being there. The AI Programmer's Dinner just keeps on rolling....I hope we can keep the tradition going!

Steve