What area or technology should an AI SDK (middleware) focus on to get you interested? [120 votes total]
|
|
Providing good, fast pathfinding libraries my units can call. (11) |
9% |
|
Providing good, fast FSM and FuSM libraries from which I can craft an AI engine. (12) |
10% |
|
Providing a robust scripting engine which I can use to build an AI and insert it into the code. (16) |
13
% |
|
Providing pre-built decision trees for common operations such as attacking and healing decision making. (2) |
2% |
|
Providing pre-built modules to handle basic and common "tech tree" decision making. (1) |
1% |
|
Providing libraries to quickly and easily set up distinct personalities for my game agents. (4) |
3% |
|
Providing some mechanism by which my game agents could quickly learn from prior experience. (13) |
11% |
|
Provide basic neural network and genetic algorithm libraries. (16) |
13% |
|
It's got to provide a whole, ready-to-roll game AI engine, or it's just not worth it to me. (15) |
13% |
|
Middleware? I don't need no stink'in middleware! (30) |
25% |