What AI technology are you hoping will be "the thing" to make the difference in your next game (check all that apply)?
|
| Good old-fashioned rules-based approaches. (34) | 8% | |
| Finite- and fuzzy-state machines. (45) | 10% | |
| A-Life techniques (such as flocking). (55) | 12% | |
| Genetic algorithms. (62) | 14% | |
| Neural networks. (67) | 15% | |
| Extensible AI capabilities allowing for player mods. (47) | 10% | |
| Learning capabilities that adapt the game to the player. (117) | 26% | |
| I'm not really sure yet...there are just too many possibilities! (22) | 5% | |
449 Total Votes
|