Poll #26: 11/09/01 - 12/04/01



Your Game AI -- What's It Made Of?
What language (scripting or compiled) are you using in your current AI design?

  
I use the standard C/C++; they're the best. (91)

46%

  
I use the standard C/C++, but it's pretty much because I have no choice. (31)

16%

  
I use Java/Javascript. (24)

12%

  
I use AIML or one of the other AI-related XML derivatives. (1)

1%

  
I use Lua. (3)

2%

  
I use Tcl/Tlk. (0)

0%
  
I use a proprietary scripting language for everything AI related. (11)

6%

  
I have no idea what we're using. (13)

7%

  
None of the above..we use (fill in your own answer). (26)

13%


Total Votes: 200

FINAL RESULTS


Steve's Comments: Very interesting results indeed. I'd known for some time that many AI developers, particularly those doing academic work or extensible AIs, were using languages besides the standard C/C++. What I didn't know was how many were doing this!

Look at the results. While 62% of developers use C/C++, only 46% use it because they think it's the best. Fully 50% use something else or only use C/C++ because they're forced to do so...a fascinating number.

The user feedback section provided an interesting cross-section of other languages which are in use. Some of the comments:
  • "Visual basic!" (Yeah, I left that one out--oops. - Ferretman)
  • "C enhanced with a proprietary scripting language."
  • "Delpi."
  • "Python."
  • "Jave is not the same as Javascript!" (He's right, of course. - Ferretman)