Difference between revisions of "Brain"

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== Concept ==
== Concept ==
A Brain is the top level component that is assigned to an agent in the game. From a data standpoint, a Brain is simply a collection of [[Behavior Pack|Behavior Packs]] and [[Ability Pack|Ability Packs]]. However, the Brain class contains most of the data for the agent's thinking and does most of the work of scoring [[Behavior|Behaviors]] and keeping track of the history of the Behavior usage.


== Code ==
== Code ==

Revision as of 14:22, 29 September 2021

This page is part of the IAUS Manual.BrainBehaviorBehavior TypeDecisionAI Entity

Concept

A Brain is the top level component that is assigned to an agent in the game. From a data standpoint, a Brain is simply a collection of Behavior Packs and Ability Packs. However, the Brain class contains most of the data for the agent's thinking and does most of the work of scoring Behaviors and keeping track of the history of the Behavior usage.

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