Input

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This page is part of the IAUS Manual.BrainBehaviorBehavior TypeDecisionAI Entity

This item is a component of a Behavior.

Concept

Consideration as part of the IAUS structure

An Input is a type of data that is passed through a Response Curve to get a value that is used to help score a behavior. In a general sense, it is anything that can be accessed or measured -- either directly or through further calculation. Inputs are usually links to something that is in the game engine, a character or object's information and stats, the Influence Map system, or anything else that can provide something that is measurable.

Implementation

Code

Inputs are defined in data and, when exported from the database, are listed in the Enums file under ConsiderationInput.